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Wild Arms: Million Memories for iOS and Android has been announced for a 2018 release. Development is being handled by Forward Works.

Wild Arms: Million Memories official site

Wild Arms portal site

An RPG series that started on the Playstation in 1996, the Wild Arms series, unique for its wild west aesthetic combined with steampunk and science fiction and known for deep and engaging stories, was hugely popular throughout the lifetime of the Playstation and Playstation 2, even getting a TV anime spinoff in 1999, but has been in hibernation since the portable spinoff Wild Arms XF was released for the PSP in 2007.

Million Memories is being overseen by the series’ original designer and writer, Kaneko Akifumi, who writes on the official website that he assures that the game will contain the Wild Arms “taste, mind, and spirit”. The game’s music is also being handled by the series’ original composer, Naruke Michiko. The game will feature characters from previous instalments in the series, and a new story. No further details are as of yet available.

The game’s theme song, sharing its title of Million Memories, composed by Naruke Michiko and performed by Akatsuki Rin, can be sampled on the website, and will be released on CD on 16th May 2018.

11 COMMENTS

  1. Awful. My hopes were raised and then dashed in record time. I just love when companies release cynical mobile games in a long-dormant JRPG series that I love.

  2. This shit is already doomed to fail, before it even gets released.
    its absolutely not at all, what long time WA fans wanted at all, with this bullshit will they only alienate the fanbase and destroy it..

    Its the exact same garbage as what capcom did to Breath of Fire.. Turning good Console RPGS into Mobile Games has NEVER been a good idea and never will become one, it always results in a terrible FAIL

    • >WAHHHHHHHHHH WAHHHHHHHHHHHHH WAHHHHHHHHHHHHHHHHHHHHHHHHH
      Nobody gives a shit about what you think, cunt. Western “”fans”” don’t buy games and just whine non-stop about how JRPGs are shitty because they’re not Mass Effect. When a dev does make a good traditional RPG what happens? Trails of Cold Steel 2 has 20,000 sales on Steam.

      This mobile game isn’t even fucking made for you to begin with you cocksucking moron, it’s made for real Japanese fans, the gamers in their 30s who actually played the games back in the day and actually supported the series and genre, not whining retards who shit all over it so hard that Sony decided it wasn’t worth brining JRPGs to the west anymore. And even as a mobile game they will support it probably so that the funds can go into development of a real sequel, which cunts like you will when leech off of if it gets released in the west only for more western “”fans”” to whine about how it’s not Mass Effect.

      fuck off and die

    • >This shit is already doomed to fail, before it even gets released.
      [citation needed]

      >its absolutely not at all, what long time WA fans wanted at all, with this bullshit will they only alienate the fanbase and destroy it..
      The game is made for the japanese fanbase and they want it, what fanbase are you talking about? The americans who don’t buy JRPGs and whine about how shitty all the time? Get your head out of your ass, retard.

      >Its the exact same garbage as what capcom did to Breath of Fire.. Turning good Console RPGS into Mobile Games has NEVER been a good idea and never will become one, it always results in a terrible FAIL
      the only failure here is you

    • Anonymous and anon, STFU, you miserable jerks! There are plenty of awesome JRPGs on iOS and Android, not only through emulated classic JRPGs on emulators, but also stand alone games as well. Also, how do you know that the game will suck or not? Kemco has made some good JRPGs as well, yet hardly anyone knows about them thanks to mental midgets like you two.

  3. Hey no offence to anyone, but I’ve been playing the Wild Arms series for around 18 years now.

    I can tell you one thing with absolute certainty: If they don’t pull a half life 2, this series will die.

    The fact they brought back the original writer and original composer means they know what they have to lose, as those people are definitely not cheap to afford. It may actually make more financial sense NOT to bring the game over to the western audience, since the Japanese are like 20 years ahead of Americans in their willingness to appreciate mobile developments.

    Personally, I have to agree with the whole “don’t go mobile if you start from console” argument. Not because I’m biased. But because I’ve owned consoles and handhelds going back to the Atari and PS1 days and have seen enough machines to compare.

    You can only milk the mobile platform so much and introduce so many features with current technology. The ONLY variable that can REALLY compete with tech is size. Always has been, unless the intelligence services are willing to give us something that is 4k native and runs 64 cores at 21 degrees Celsius.
    You can give me the best graphics card in the world but if i can stack 3 or last year’s graphics cards and run them in parallel, which do you think is going to give me smoother, cooler and easier to manage experience? I might even have enough space left over for some extra RAM. And I know last generation’s tech has much less bugs and kinks in it.

    The bottom line is this:

    Sony, Forward Works, DON’T LOSE YOUR VISION.

    ________________________________________________

    Sincerely,
    Clive Winslett
    Professional Bounty Hunter
    Son-in-Law to Professor Berlitz

  4. What! It’s a stupid phone game! Moble gaming is bottom of the barrel gaming and can go pound sand. Give us a real Wild Arms and a real Arc the Lad.

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