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How 13 Sentinels Was Created: Interview with George Kamitani and Vanillaware...

Frontline Gaming Japan - December 11, 2019
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video

13 Sentinels: Interview with George Kamitani and Vanillaware Staff (Part 1)

Frontline Gaming Japan - December 7, 2019
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video

Code Vein – Developer Interview (Part 2)

Frontline Gaming Japan - October 7, 2019
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Code Vein – Developer Interview (Part 1)

Frontline Gaming Japan - October 3, 2019
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AI: The Somnium Files – Developer Interview

Frontline Gaming Japan - September 19, 2019
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video

Astral Chain – Developer Interview with Taura and Kamiya (Part 3/3)

Frontline Gaming Japan - September 11, 2019
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video

Astral Chain – Developer Interview with Taura and Kamiya (Part 2/3)

Frontline Gaming Japan - September 3, 2019
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video

Astral Chain – Developer Interview with Taura and Kamiya (Part 1/3)

Frontline Gaming Japan - September 1, 2019
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video

Super Robot Wars DD- Producer Interview

Frontline Gaming Japan - August 28, 2019
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video

Fate/Grand Order 4th Anniversary Interview – Nasu Kinoko Discusses FGO’s Origins...

Frontline Gaming Japan - August 21, 2019
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13 Sentinels Aegis Rim

13 Sentinels: Aegis Rim – Spoiler Q&A With George Kamitani

Frontline Gaming Japan - September 29, 2020
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13 Sentinels: Aegis Rim creator George Kamitani answered questions about the game and its story in a spoiler-filled Q&A session.
Shin Megami Tensei III Nocturne HD graphics comparison

Shin Megami Tensei III Nocturne: Original and HD Graphics Comparison

January 26, 2021
Ys IX - Crimson King

Ys IX: Monstrum Nox – Post-Release Interview (Part 3/3)

February 3, 2021
Persona 5 Scramble reviewvideo

Review- Persona 5 Strikers

January 9, 2021
13 Sentinels: Aegis Rim - The Movies, Manga and Anime that Inspired It

The Movies, Manga and Anime that Inspired 13 Sentinels: Aegis Rim

September 18, 2020
Ys IX - the Monstrum

Ys IX: Monstrum Nox – Post-Release Interview (Part 2/3)

February 1, 2021
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NieR Series Developer Interview (Part 3/3 – Replicant ver.1.22474487139…)

February 25, 2021
NieR Re[in]carnationvideo

NieR Series Developer Interview (Part 2/3 – Re[in]carnation)

February 22, 2021
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February 21, 2021

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